2020 - Thicket

2020 - Thicket

Interactive installation

A forest of singing circuits

Premiered 13-17/9/2020, Worm, S/ash Gallery, Rotterdam

 

2019 - Visualadja

2019 - Visualadja

Software, algorithmic reactive visual

Reactive visual featuring complex sound analysis and both steerable and automatic audio response

 

2019 - Eliszabhot

2019 - Eliszabhot

Software, synthesizer and algorithmic visual generator

Conceived as the easiest instrument to play noise music and visual projection on a laptop

2016 - Perpetuo

2016 - Perpetuo

Acousmatic piece for multichannel system

premiered on April 22nd, 2016, Rome, Piazza Tevere, Italy

2015 - On tridimensional music reproduction

2015 - On tridimensional music reproduction

2015 – Thesis and software development

Thinking of music for tridimensional sound reproduction led to imagine a compositional system that contemplates space as on of the main feature of acousmatic sound. Other than dynamics, pitch, and texture, this system considers the spatial information as a separate aspect of the sound object.


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2015 - Fesso

2015 - Fesso

Feedback Engine Sound System Ordeal

Self-built electronic instrument, developed since 2015

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2014 – Inferno, Canto V

2014 – Inferno, Canto V

Acousmatic piece for ambisonic system

Premiered on 23-29 June 2014, Pesaro, Rossini Conservatory, Italy

50A Mostra Internazionale del Nuovo Cinema

Acousmatic work for a third-order ambisonic system, realized with the facilities offered by LEMS laboratory at Rossini Conservatory. The piece, realized on a concept by Lucia Ferrati, is an electronic music composition based on the 5° chant of Divine Comedy by Dante Alighieri.